RULE
16
The putting green
Here's a guide to what the Rules say you can and can't do
on the putting green.
You can:
• Lift, mark and clean your ball.
• Repair an old hole plug or pitch mark. Any other damage,
such as a spike mark, may not be repaired if it might assist
you in the play of the hole,
• Touch the line of a putt but only in the following
situations:
1 If you place the putter-head in front of the ball prior
to addressing it properly. Provided you don't press anything
down, this action is perfectly acceptable-
2 When measuring distance - for example, in a closest-to-the-pin
competition or when determining whose putt it is.
3 When placing a ball-marker in front of the ball - not a
common occurrence since most golfers place a marker behind the
ball.
4 When repairing pitch marks or old hole plugs- Remember,
though, you cannot repair spike marks until after you've putted
out.
5 When removing a movable obstruction or loose impediment,
with either your hand or a club.
You cannot:
• Touch the line of a putt except in the situations outlined
above.
• Test the surface of the putting green by rolling a ball
or scraping the surface,
• Stand astride, or on, the line of a putt.
• Play your ball while another ball is in motion. If it is
your turn to play, though, and in doing so you discover that
someone in your group has hit at the same time, you are not
penalized; your partner, however, receives a two-stroke penalty
for playing while another ball is in motion.
• Touch the green when indicating the line of your playing
partner's putt. Neither can you ask your caddie or playing partner
to position himself behind the hole in such a way as to deliberately
indicate the line of a putt.
• Brush aside early morning dew or frost from the line of
your putt. Neither of these is classified as a loose impediment.
One interesting point worth mentioning here is that sand and
loose soil are loose impediments on the green, and can
therefore be moved, but are not loose impediments when lying
off the green, so cannot be moved.
• Wait for an age for your ball to drop if it hangs agonizingly
over the lip of the hole. You are allowed a reasonable
amount of time to wander up to your ball and an additional 10
seconds once you get to it. If the ball hasn't fallen in by
then, you have to hole out as normal.
RULE 17
The flagstick
It's the thing we all aim for. But quite apart from stating
the obvious, there are a few rudimentary Rules you should know
about that relate specifically to the flagstick. Basically,
you have three choices when you're off the green. You can have
the ftagstick left in (with no penalty if your ball strikes
it), you can have it taken out or you can have it attended.
If you are off the green and request that it be attended, there
is a two-stroke penalty if the ball then strikes the flagstick.
If the same thing happens in matchplay, you lose the hole,
On the green, you have only two options. You either have the
flagstick attended or you have it out. If your ball strikes
the flagstick, whether attended or unattended, you are penalized
accordingly: in matchplay you lose the hole, while in strokeplay
you incur a two-stroke penalty and you then have to play the
ball as it lies,
Again, it's worth casting your mind back to the interesting
scenario in Rule 8. If you are playing to an elevated green
and you can't see part, or all, of the flagstick when you address
the ball, you are quite entitled to ask someone to hold up the
flagstick high above the hole- That person can stay in position
as you play the shot.